Coleman Smith

3D Generalist


Coleman Smith

As a Senior 3D/2D Artist and have worked in the product, gaming, medical, and broadcast fields. I am skilled in 3D modeling and animation, 2D animation, and motion design. I have also a background in video and photography.


Software Applications


3D Studio Max

Cinema 4D

Adobe Photoshop CC

Adobe After Effects CC

Adobe Premiere CC

Adobe Illustrator CC


MS Office Suite

Substance Painter



Video and Photography

Sony FS7 and FS5

Canon 5D SLR

Nikon SLR





Microsoft MediaLab, Redmond, Washington October 2015-April 2019

3D/2D Generalist and Videographer for Xbox Gaming Division

  • Create 3D models and animation for the Xbox product, dev teams.
  • Import, texture, and animate Xbox consoles for the Xbox S and X startup screens.
  • Create 2D print materials for Xbox marketing teams
  • Lead video shooter for Xbox teams and events for Phil Spencer, Mixer, xCloud, Etc..
  • Also shot photography for events and provided help with editing and 2D animation.


Starfire Animation Seattle, Washington October 2010-Present
Owner & Senior 3D Animator/Modeler

  • Provide 3D animation and post-production services for retail, broadcast, medical and gaming companies.
  • Shoot video and photography for corporate events.

Client list: T-Mobile, Microsoft, Costco, Superfeet, Pfizer, Kimberly Clark, Hunter, Rug Dr


Smith and Tinker, Bellevue, Washington March 2009-October 2010
Senior 3D Animator

  • Handle all aspects of 3D modeling and animation for the game Nanovor and Nanover Evolution.
  • Built 3D characters, environments, and facial animation. I would also build custom character rigs, IK systems, and facial rigs.
  • Created 3D episodic content for the 2D animation department.
  • Integrated 3D assets into Nanovor utilizing the Unity game engine.



3FX Inc. , Philadelphia, Pennsylvania November 2007- 2008
Senior 3D Animator

  • Produced hi-end 3D animations for the healthcare and pharmaceutical industry.
  • Built models, texturing, rigging, and animation for device and MOA animations.
  • Assisted in post-production and special effects.

Argosy Publishing, Newton, Massachusetts April 2003-October 2007
Senior 3D Animator

  • Created unique, high-end 3D modeling and animations for the healthcare and biotech fields.
  • Produced animations for training courses, broadcast TV, and multimedia. Set up scenes that involved bones and rig setup and IK. Handled all animations that require complex character movement or characters interacting with a prop.
  • Managed a team of 3D artists and animators to create compelling and award-winning animations.



The Art Institute of Dallas

Associates degree in Computer Animation/Multi-Media Design 1996



  • Film “Nowhere Fast” Official Selection at the 2019 Utah Film Festival and Awards
  • Certificate of Merit in Animation at the 2006 Associate of Medical Illustrators Meeting
  • Award of Excellence in Animation at the 2006 Healthcare’s RX Club Show



Jordan Weisman, Chief Creative Officer & Founder, Smith & Tinker, Inc.
managed Coleman indirectly at Smith and Tinker
“Coleman was a wonderful addition to our art team at S&T. His broad experience with both 2D and 3D art and animation allowed him to contribute extensively in a wide range of areas. Coleman’s determined work ethic made him a strong central pillar of the team. I would be pleased to have the chance to work with him again.” November 17, 2010

Chris Klimecky, Executive Producer, Smith & Tinker, Inc.
managed Coleman indirectly at Smith & Tinker, Inc.
“Coleman is the kind of guy you love to have on your 3D art team. Whether it’s environments or characters, stylized or realistic, modeling or animation, he has a great creative eye and technical skill to get high quality results no matter what is asked of him. He also has such an easy going personality and his sense of humor make him someone you just enjoy working with every day. Highly recommended.” October 9, 2010

Bert Oppenheim, Director of Creative Services, Visible Body
managed Coleman at Argosy Publishing
“I had the pleasure to work with Coleman for many years, I found him to be one of the more creative and skilled animators that I’ve art directed. He always took on animation challenges that really brought our medical animations to that next level.” October 20, 2010