Coleman Smith

3D Generalist

Coleman Smith
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3D Generalist with product, gaming, medical, and broadcast experience and highly skilled in hard and soft surface 3D modeling, 2D and 3D animation, motion design, video, and photography.


Software Applications


3D Studio Max

Cinema 4D

Adobe Photoshop CC

Adobe After Effects CC

Adobe Premiere CC

Adobe Illustrator CC


Substance Painter



Wong Doody, Seattle, Washington August 2019-February 2020

3D/2D Generalist

  • Designed the global 3D print campaign for Amazon’s AWS brand.
  • Created 2D After Effects and 3D animations for T-Mobile national store displays and advertising.


Starfire Animation Seattle, Washington October 2010-Present
Owner & Senior 3D Animator/Modeler

  • Create and manage 2D and 3D animations for small and large businesses, specializing in medical and product animations. Past clients have included Pfizer, Kimberly-Clark, Nike, Superfeet, T-Mobile, Hunter Fan.


Microsoft Xbox Division, Redmond, Washington October 2015-April 2019

3D/2D Generalist and Videographer for Xbox Gaming Division

  • Collaborated with Xbox engineering teams to create 3D startup animations screens for the Xbox One S and X consoles, showcased on every Xbox device.
  • Aided Xbox gaming studios with modeling and animation overflow.
  • Designed 3D product shots of the latest Xbox controllers and devices for print and marketing.
  • Assisted with video editing and 2D After Effects animation needs.


Smith and Tinker, Bellevue, Washington March 2009-October 2010
Senior 3D Animator

  • Handle all aspects of 3D modeling and animation for the game Nanovor, including building 3D characters, props, environments, as well as character and facial animation.
  • Created 3D and 2D episodic content for in-game cinematics.
  • Built 3D products samples for toys and merchandise.
  • Integrated 3D assets into Nanovor utilizing the Unity game engine.


3FX Inc., Philadelphia, Pennsylvania November 2007- 2008
Senior 3D Animator

  • Produced high-end 3D medical animations and 3D medical device product demonstrations for the healthcare, biotechnology, and pharmaceutical industries.


Argosy Publishing, Newton, Massachusetts April 2003-October 2007
Senior 3D Animator

  • Created dynamic, high-quality 3D models and animations for the healthcare and biotech fields.
  • While at Argosy I worked on several device animations for Pfizer, Johnson and Johnson and Johnson
  • Produced 3D science visualizations for training courses, broadcast TV, and multimedia. Set up scenes that involved bones and rig setup and IK. Handled all animations that require complex character movement or characters interacting with a prop.
  • Managed a team of 3D artists and animators to create compelling and award-winning animations.


The Art Institute of Dallas

Associates degree in Computer Animation/Multi-Media Design 1996



  • Film “Nowhere Fast” Official Selection at the 2019 Utah Film Festival and Toronto Motorcycle Film Fest
  • Certificate of Merit in Animation at the 2006 Associate of Medical Illustrators Meeting
  • Award of Excellence in Animation at the 2006 Healthcare’s RX Club Show



Jordan Weisman, Chief Creative Officer & Founder, Smith & Tinker, Inc.
managed Coleman indirectly at Smith and Tinker
“Coleman was a wonderful addition to our art team at S&T. His broad experience with both 2D and 3D art and animation allowed him to contribute extensively in a wide range of areas. Coleman’s determined work ethic made him a strong central pillar of the team. I would be pleased to have the chance to work with him again.” November 17, 2010

Chris Klimecky, Executive Producer, Smith & Tinker, Inc.
managed Coleman indirectly at Smith & Tinker, Inc.
“Coleman is the kind of guy you love to have on your 3D art team. Whether it’s environments or characters, stylized or realistic, modeling or animation, he has a great creative eye and technical skill to get high quality results no matter what is asked of him. He also has such an easy going personality and his sense of humor make him someone you just enjoy working with every day. Highly recommended.” October 9, 2010

Bert Oppenheim, Director of Creative Services, Visible Body
managed Coleman at Argosy Publishing
“I had the pleasure to work with Coleman for many years, I found him to be one of the more creative and skilled animators that I’ve art directed. He always took on animation challenges that really brought our medical animations to that next level.” October 20, 2010